DigitalPoetry-3: Cubes

Title: Poetry Cube and Birds Still Warm from Flying

secrettechnology.com/ausco/poecubic2.html

Detail: Interactive poetry cubes allowing multi-linear/dimensional play and reconfiguration.

One possible reading is as 3-dimensional concrete poetry sculpture generator. ….. The cube interface allows the reader to move the interface in 3-dimesional space, with the all elements placed on the cube transforming in proportion to the cube’s movement, perspective and warping is reasonably maintained as the cube is moved.  Furthermore, each of the rows and columns can be moved to further recreate the placement and graphical nature of the poem. Each of the sides of the poem are colour coded to give the reader a reference point for the initial configuration of the interface, so changes become more apparent.

My earlier version is an interactive database driven tool:

T: The Poetry Cube

secrettechnology.com/poem_cube/poem_cube.html

A learning tool designed by myself and programmer Rory Hering. The Cube allows users/poets to enter a 16 line poem, with those lines automatically placed within the multi-layered sections. Use the buttons to move in and out, recombining the poems by turning the Cube upwards, downwards and inwards. Built to act as a bridge between the print and digital worlds.

Why a cube?

Why are these elements of dimensionality/multimedia/interactivity important in a digital poem? And also does the newest Cube version make the previous creations (like updated versions of software) failures and delete-able?  As for the later question, I would love to wax romantic about how all creations are important, either within a historical context or because they hold together as digital poems despite their shortcomings. And while this might be true for scholars or readers of my work, as an artist I see the first two cubes as experiments, trial runs, explorations of a form. I suppose an argument could be made about how all creations are experiments leading to the next generation of poets. And while this is something I will revisit later, I can say my intentions with the first two were firmly as playgrounds. While the last cube is an attempt at a complete work, or rather a complete interface. I make the distinction between work and interface, because most of the digital poems I create are in flux, in constant states of revision.

Digital Poetry Introduction

In the simplest terms Digital Poems are born from the combination of technology and poetry, with writers using all multi-media elements as critical texts. Sounds, images, movement, video, interface/interactivity and words are combined to create new poetic forms and experiences. And when a piece like “game, game…” attracts millions of readers while a “successful” print poem might attract a hundred, I think the digital truly is the future of poetry. ….. Read More »

DigitalPoetry-1: Games

Title: game, game, game and again game, and others

secrettechnology.com/artgames.html

Detail: Game interfaces where reader’s movements trigger hand-drawn and poetic elements.

Video games are a language, a grammar or linguistics of various texts. The sounds, the movement, the graphics, the rules or lack of rules, everything about a video game is a component of language. ….. Read More »

DigitalPoetry-2: Mosaic

Title: Sydney’s Siberia

secrettechnology.com/sydney/sibera.html

Detail: Infinitely builds interactive mosaics from poetic tiles.

It is not technology making our wires, nodes and swimming data streams, our ever growing networks, beautiful. Instead it is the stories/poetics, the forever coalescing narratives that form the inter/intranet into a vitally compelling mosaic. …… Read More »

DigitalPoetry-3: Cubes

Title: Poetry Cube and Birds Still Warm from Flying

secrettechnology.com/ausco/poecubic2.html

Detail: Interactive poetry cubes allowing multi-linear/dimensional play and reconfiguration.

One possible reading is as 3-dimensional concrete poetry sculpture generator. ….. Read More »

DigitalPoetry-4: Videographs

Title: Videograph Fictions or Graphoems.

secrettechnology.com/graphoem/graphoem.html

Detail: Stories/Poetry from interactive graphs driven by pop-videos.

A strange hybrid work where writing is built directly from the videos and statistical graphs. ….. Read More »

DigitalPoetry-5: Combination/Various

Title: Wittenoom, and others

secrettechnology.com/wittenoom/starthere.html

Detail: Exploratory work using various digital poetry interfaces.

Digital poetry should surround the reader, to encompass them in the experience, to entice their hands and eyes to move with the language and explore the interface. It’s critical for digital writers to see the interface, visuals, sounds, and movements as poetic/fiction elements. ….. Read More »

DigitalPoetry-6: Slot Machine

Title: This is How You Will Die, and others

secrettechnology.com/death/deathspin.htm

Detail: A recombinatory slot game with 15 five-line death fictions/poetics.

By combining an online pokie machine, new media art, and fortune telling, ….. Read More »

DigitalPoetry-7: Deep Menu Poetry

Title: A Tree with Managers and Jittery Boats

secrettechnology.com/tree/

Detail: Multi-level navigation menus create multi-linear poems.

Multi-level menus as poetry generator, for when lines branch and branch. …. Read More »

DigitalPoetry-8: Circular

Title: Wide and Wildly Branded

secrettechnology.com/ausco/compass3.html

Detail: Circular compass interface with two textual levels.

This strange island continent and its ever dry center and clusters of wooded sea tethered cities is compass confused. ….. Read More »

DigitalPoetry-9: Speech-to-Text

Title: The Battery Life of Meaning: Speech to Text Poetry.

heliozoa.com/speech/speechtext.html

Detail: Processing media into strange texts with S2T software.

Using speech to text software trained to my scratchy and yet (in the afternoon) velvety voice, I process the worlds of media ….. Read More »

DigitalPoetry-10: 3D Depth

Title: Between Treacherous Objects

secrettechnology.com/between/between.html

Detail: Multi-dimensional layering within an interactive depth interface.

Hidden secrets and interactive layers are packaged by our obsessions with objects and their terrible dark betweens. ….. Read More »

DigitalPoetry-11: Mouse Followers

Title: Uncontrollable Semantics, and others

secrettechnology.com/mouse/undirection.html

Detail: Interactive poem dispersed over 50 mouse followers.

While net-art becomes increasingly more complex, more database and programming centered, this project shoots for simplicity. …. Read More »

Jason Nelson Video Talks


Living in Australia it’s difficult to travel overseas, as most of the world is at least ten hours away, across hemispheres and datelines. Because of this I often give video talks/chats about my work. …. Read More »